Wednesday, March 7, 2007

Outstanding March

I got a job!

I'm gainfully employed as an Entry Designer at n-Space, a company here in town. I'm working on handheld material right now, but I expect to be working on console material sometime soon.

It's only my third day and I'm already having a spectacular time. The atmosphere of the studio is really almost exactly the same as the atmosphere at FIEA. Everyone's friendly and more than willing to help out a new person on the team. And I haven't really had any shortage of things to do, either -- with production underway, there's always a task sitting around that the new guy can get stuck with!

Besides, any place with its own Marvel Super Heroes vs Street Fighter arcade machine is sure to win my heart over.

Actually getting a job in the industry really vindicates the effort that I've put out for the past year. It really makes me feel like I've achieved something worthwhile, and that alone is really worth its weight in gold.

I'd tell you all about what I'm working on, but I'm not allowed to, so you'll never know! Hahaha! ... actually, I'll just blog about it once I can talk freely about it. The suspense!

... that actually makes me feel guilty about leaving you hanging. I'll leave you with this: The week before I started work, I played all four of the Monkey Island games, courtesy of Matt Laurence (currently pimping himself out at the Game Developers' Conference -- good luck Treblemakers on the Student Showcase!) Fantastic games! Everyone should at least play the first two: Secret of Monkey Island, and Monkey Island II: LeChuck's Revenge. Highly recommended. Go grab 'em.

Seriously. Study up, because I'm gonna quiz you about them next time.